With After Effects I simulated a camera shake using keyframes and the wiggler. The increase the sense of Crash, Bang, Wallop I decided to make the camera shake when the person in the video slams his feet on the floor. This makes it seem as though the force is so powerful it has shaken the camera amount.
I achieved this by placing 2 keyframes on the position property in the timeline; one where it would begin and one where it would end. I then selected these 2 and used the wiggler to generate a certain number of keyframes with random values according to the magnitude number. This shifted the position of the video around to simulated movement. The problem with this is that it leaves black bars around the footage on the offset where there is nothing underneath.
Here is a preview:
(You may need to watch it several times. It stutters while loading the first time so you can't actually see the effect)
Motion Tile
The solution to the camera shake problem with nothing showing when the position changed was to use the Motion Tile effect with mirror enabled and a slight bump in scale. This extends the outside of the footage. While it does make certain objects look really strange it is not noticeable when the footage shakes as quickly as it does. The main thing is that it cover the emptiness around the footage.
Glow
In After Effects I have added a very subtle glow effect to a section of the video, the clip where the toothpaste is put on the brush. This glow effect causes the highlights to bloom and go to their extremes as well as enriching this colour. It makes the paste look much more cartoon like and gooey, which enhances how it looked to begin with and matches the slimy cartoon sound I put over the top.
Here is an image preview of the effect:

The original is on the left and the effect is on the right.
Bleach Effect
When importing my video in to After Effects I noticed my footage still looked plain despite all of the adjustments I had made, so I decided to make a 'bleached' effect. I did this by using choosing Effect > Colour Correction > Levels on the composition. I adjusted the output black and white to make the contrast more extreme. This increased the colour however, so I duplicated the composition on the timeline, deleted the levels adjustment and set the mode of that layer to 'colour'.
This meant it forced the original colour of the footage on to everything underneath. This creates a high contrast look without increased saturation that results from using adjustments like levels. This makes my footage more interesting to look at. I have used keyframes to only show this layer in the POV shots to accompany the blur to create the sense of just waking up and maybe not seeing things properly.
Unfortunately this highlights the graininess of the footage, but it is still more preferable.
Here is a comparison:

The old footage is on the left and the bleach footage is on the right.
Blur
Following on from the bleach effect I have also added a blur to the POV shots to simulate a dazed feeling that you might get from waking up in the morning. I achieved this by applying a Gaussian Blur to my video and using keyframes to bring the blurriness out when it cuts to a POV shot. This combines with the colour part of the bleach effect.
Denoise
I have downloaded a Plug-in called 'Topaz' that has a Denoise filter and has removed some of the graininess from my video. While this does not completely solve it I have tried to respond to the feedback that I got from the class crit.